Patrick McCallum FIEA Art Blog
Home
2D Art
3D Art
Tech Art
Animation
Research
Resources
Common
Tuesday, July 11, 2023
Sardaukar Helmet Textures
I had to render in marmoset due to shader errors in unreal.
Shader Compilation Problems plagued unreal making it impossible to use. I hope to get this fixed for industry review. I also plan to refine textures further.
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
M3A1 Grease Gun Final
M3A1 Grease Gun Final
M3A1 Grease Gun Texture Pass 1
This week I worked on the first pass textures. I will likely further refine this texture so that it looks more like the gun. Main Texture ...
Research Project - Korean Golden Fir Branch Camouflage
This project I will be creating a branch of the Korean Golden Fir tree or Abies koreana ‘Aurea’. This branch will be used to create some ve...
No comments:
Post a Comment