Monday, August 29, 2022

Doom Guy 3D Sprite Project

Below are shots of a project that explored the Maya to Unreal pipeline. I created a sprite depicting the legendary, Doom Guy and his devious grin, using 3d block assets.


Below are process images showing how I started learning Unreal and Maya: 





Playing with the Unreal premade 3d Level. 




learning basic modeling in Maya. 









Maya to Unreal. 







One mistake I made with this project was over creating blocks in my asset list. Instead of making one block and applying different materials to it, I  created a block in my asset list per material. This possibly could defeat the purpose of the pipeline and make my project overburdensome. I will need to refrain from doing this in future projects. 

Friday, August 26, 2022

Exploring PureRef

 Today we explored the software PureRef. It is a art board software that allows users to collect images and simply drag them onto their art board. 





Wednesday, August 24, 2022

Past 3D Art

 Here is some old 3D work done in Blender. Below is a multidimensional monster that reaps genetic progress of the different worlds it conquers. 




Past 2D Artwork

 Here is some old 2D Artwork done in photoshop. Below is a quick concept drawing of a multi armed forest deity. 



M3A1 Grease Gun Final