This week I worked on the first pass textures. I will likely further refine this texture so that it looks more like the gun.
Monday, July 31, 2023
Azrael Final Submission
This submission I added some geo for the stained glass in the angels armor and wings. I also Refined the textures.
I learned this project the importance of getting proxy meshes in engine as quickly as possible. My inability to complete my tasks on time held back other team members which in the end would have made the rig and animations better. Next time I will be more on top of creating a primitive proxy that is easier to rig so that animators and riggers can move faster.
Tuesday, July 25, 2023
Thursday, July 20, 2023
Tuesday, July 18, 2023
M3A1 Grease Gun Game Res
6705 TRIS
Week 2 UV and High poly + first bake
Week 3 Textures
Week 4 Render and refinement
Tuesday, July 11, 2023
Sardaukar Helmet Textures
I had to render in marmoset due to shader errors in unreal.
Shader Compilation Problems plagued unreal making it impossible to use. I hope to get this fixed for industry review. I also plan to refine textures further.
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I was not happy with the initial texture sculpt I did so I restarted from an earlier save this was the old one. It felt cluttered to me. ...
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This week I created a proxy table and earwax candle for our scene. I also refined the textures for the hands fixing some baking errors and ...