This week we where given choices of different Creature Box concepts that we could convert into a 3D model. I used Zbrush's spotlight system, a system originally intended for texture painting, to import the desired reference into the software.
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This Sprint I completed the second pass on the proxy. The model should be skeletonable at this point with the proportions being properly set...
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I was not happy with the initial texture sculpt I did so I restarted from an earlier save this was the old one. It felt cluttered to me. ...
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